A Game of Thrones: The Card Game – City of Secrets
BGG rating
7.2

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – City of Secrets

2009

Rules assistance for A Game of Thrones: The Card Game – City of Secrets

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • Complexity 3.0/5

Rules assistant for A Game of Thrones: The Card Game – City of Secrets

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Game of Thrones: The Card Game – City of Secrets is an expansion for A Game of Thrones: The Card Game released in 2009 for 2–4 players and 60 minutes per game. It was designed by Eric M. Lang, Christian T. Petersen, and Nate French and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.

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About the game

Game description from the publisher: "King's Landing. It is the heart of the Seven Kingdoms and the home of the Iron Throne. It is a city of lies, a city of treachery, a city of deceit. The shadows of King's Landing hide secrets that influence and dictate the future of Westeros. Those shadows have come to the A Game of Thrones Living Card Game." City of Secrets is the first monthly installment of sixty fixed cards for the "King's Landing" expansion to A Game of Thrones: The Card Game, based on George R.R. Martin's best-selling A Song of Ice and Fire saga. It contains three copies each of twenty different never-before-seen cards designed to augment existing decks and add variety to the A Games of Thrones metagame. "King's Landing" cycle: - City of Secrets - A Time of Trials - The Tower of the Hand - Tales from the Red Keep - Secrets and Spies - The Battle of Blackwater Bay

Questions and answers

A Game of Thrones: The Card Game – City of Secrets supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.