
- BGG rating
- 6.7
A Game of Thrones: The Card Game – A Change of Seasons
- 2–4 players
- 60 min
- Complexity 2.5/5
- 2008

2008
Rules assistance for A Game of Thrones: The Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
A Game of Thrones: The Card Game is a board game released in 2008 for 2–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Eric M. Lang, Christian T. Petersen, and Nate French and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
This entry is for the Living Card Game (LCG) that was developed from the Collectible Card Game (CCG). For the CCG, go to A Game of Thrones CCG This is no longer a CCG, having transitioned to Fantasy Flight Games' new Living Card Game (LCG) format. Excerpts from FFG's "LCG: A Player's Guide": "A Living Card Game (LCG) is a game that breaks away from the traditional Collectible Card Game (CCG) model by offering a new fixed card distribution method that still offers the same dynamic customizable, expanding, and constantly evolving game play that makes CCG’s so much fun, but without the blind buy purchase model that has burned out so many players. The end result is an innovative mix that gives you the best of both worlds! .... The first phase is the release of a LCG Core Set. Every LCG will have an amazing, high quality and widely available entry point packed with content, including high-quality game pieces and immersive game aides to enhance the game. Core Sets are completely self-contained, with multiple decks included, providing a great game experience right out of the box. The Core Sets are followed by monthly installments of expansion packs, each a set of forty fixed cards, providing an ongoing and regular addition to the available card pool. These expansion packs add customization, variety, and an ongoing “story” to everyone’s experience with the Core Game." Starting with the Brotherhood Without Banners cycle, expansion packs come in sets of 60 fixed cards - 3 copies of 20 unique cards. Starting in November 2011 Fantasy Flight is going to reprint the King's Landing and Defenders of the North Packs to the new 60 card format. Resources for New Players: Publisher's Video Tutorial Re-implements: A Game of Thrones CCG Re-implemented by: Game of Thrones (HBO Edition) List of all cards: Card spoilers on CardGameDB.com Der Deckbauer (German) Chapter Pack Expansions: A Clash of Arms - The War of the Five Kings - Ancient Enemies - Sacred Bonds - Epic Battles - Battle of Ruby Ford - Calling the Banners A Time of Ravens - A Song of Summer - The Winds of Winter - A Change of Seasons - The Raven's Song - Refugees of War - Scattered Armies King's Landing - City of Secrets - A Time of Trials - The Tower of the Hand - Tales from the Red Keep - Secrets and Spies - The Battle of Blackwater Bay Defenders of the North - Wolves of the North - Beyond the Wall - A Sword in the Darkness - The Wildling Horde - A King in the North - Return of the Others Brotherhood without Banners - Illyrio's Gift - Rituals of R'hllor - Mountains of the Moon - A Song of Silence - Of Snakes and Sand - Dreadfort Betrayal Secrets of Oldtown - Gates of the Citadel - Forging the Chain - Called by the Conclave - The Isle of Ravens - Mask of the Archmaester - Here to Serve A Tale of Champions - Tourney for the Hand - The Grand Melee - On Dangerous Grounds - Where Loyalty Lies - Trial by Combat - A Poisoned Spear Beyond the Narrow Sea - Valar Morghulis - Valar Dohaeris - Chasing Dragons - A Harsh Mistress - The House of Black and White - A Roll of the Dice A Song of the Sea - Reach of the Kraken - The Great Fleet - The Pirates of Lys - A Turn of the Tide - The Captain's Command - A Journey's End Kingsroad - The Banners Gather - Fire and Ice - The Kingsguard - The Horn That Wakes - Forgotten Fellowship - A Hidden Agenda Conquest and Defiance - Spoils of War - The Champion's Purse - Fire Made Flesh - Ancestral Home - The Prize of the North - A Dire Message Wardens - Secrets and Schemes - A Deadly Game - The Valemen - A Time for Wolves - House of Talons - The Blue is Calling Big Expansions: Kings of the Sea Princes of the Sun Lords of Winter Kings of the Storm Queen of Dragons Lions of the Rock
A Game of Thrones: The Card Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Game of Thrones: The Card Game is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Game of Thrones: The Card Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Game of Thrones: The Card Game has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Game of Thrones: The Card Game belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Game of Thrones: The Card Game are: Eric M. Lang, Christian T. Petersen, and Nate French. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Game of Thrones: The Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.