A Game of Thrones: The Card Game (Second Edition) – Sands of Dorne
BGG rating
8.2

Expansion for A Game of Thrones: The Card Game (Second Edition)

A Game of Thrones: The Card Game (Second Edition) – Sands of Dorne

2018

Rules assistance for A Game of Thrones: The Card Game (Second Edition) – Sands of Dorne

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–120 min
  • 14+

Rules assistant for A Game of Thrones: The Card Game (Second Edition) – Sands of Dorne

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Game of Thrones: The Card Game (Second Edition) – Sands of Dorne is an expansion for A Game of Thrones: The Card Game (Second Edition) released in 2018 for 2–4 players, 60–120 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.

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About the game

Sands of Dorne is a deluxe expansion for A Game of Thrones: The Card Game, bringing House Martell squarely into the sunlight and giving them the cards they need to go toe-to-toe with any other faction in the game. Here, you'll find powerful new versions of House Martell's most iconic and dangerous characters, all intent on bloody revenge, including Doran Martell, The Red Viper, Ellaria Sand, Quentyn Martell, Nymeria Sand, and Areo Hotah. Every other faction in the game also receives two new non-loyal cards in this deluxe expansion, plus a brand-new agenda and an assortment of neutral plots. —description from the publisher

Questions and answers

A Game of Thrones: The Card Game (Second Edition) – Sands of Dorne supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.