
- BGG rank
- BGG #1,634
- BGG rating
- 6.8
A Game of Thrones: The Card Game
- 2–4 players
- 60–120 min
- Complexity 3.3/5
- 2008

Expansion for A Game of Thrones: The Card Game (Second Edition)
2016
Rules assistance for A Game of Thrones: The Card Game (Second Edition) – Wolves of the North
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
A Game of Thrones: The Card Game (Second Edition) – Wolves of the North is an expansion for A Game of Thrones: The Card Game (Second Edition) released in 2016 for 2–4 players and 60–120 minutes per game. It was designed by Nate French and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
Description from the publisher: Journey northwards and take your place among the knights, lords, and ladies of House Stark with Wolves of the North, the first deluxe expansion to be released for A Game of Thrones: The Card Game (Second Edition). In this expansion, House Stark takes the spotlight as they gain new cards to guide your Stark decks in new and unexpected directions. You may use Direwolves to cow and overpower your foes, rush to victory with the aid of House Tully, or draw strength from the Winter itself. Throughout the box, you’ll find new versions of iconic characters like Eddard Stark, Catelyn Stark, Jon Snow, and Arya Stark, alongside characters entering the game for the first time, including The Blackfish, Shaggydog, and Rickon Stark.
A Game of Thrones: The Card Game (Second Edition) – Wolves of the North supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Game of Thrones: The Card Game (Second Edition) – Wolves of the North is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
A Game of Thrones: The Card Game (Second Edition) – Wolves of the North has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Game of Thrones: The Card Game (Second Edition) – Wolves of the North belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Game of Thrones: The Card Game (Second Edition) – Wolves of the North are: Nate French. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Game of Thrones: The Card Game (Second Edition) – Wolves of the North as an expansion for A Game of Thrones: The Card Game (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need A Game of Thrones: The Card Game (Second Edition) to use it. Check that your edition of A Game of Thrones: The Card Game (Second Edition) is compatible, as some expansions were revised between editions.