A Game of Thrones: The Card Game – Wolves of the North
BGG rating
7.1

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – Wolves of the North

2009

Rules assistance for A Game of Thrones: The Card Game – Wolves of the North

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 13+
  • Complexity 1.7/5

Rules assistant for A Game of Thrones: The Card Game – Wolves of the North

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Game of Thrones: The Card Game – Wolves of the North is an expansion for A Game of Thrones: The Card Game released in 2009 for 2–4 players, 60 minutes per game, and ages 13 and up. It was designed by Eric M. Lang, Christian T. Petersen, and Nate French and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.

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About the game

The "Defenders of the North" series of Chapter Packs features characters, locations, and events surrounding the epic struggles at The Wall and beyond. The fantastic creatures from Old Nan's stories are all too real, and they're set to invade your A Game of Thrones decks! Wolves of the North is the first installment in the series, and it focuses on the conflict between the Night's Watch and the Wildlings of the north. Stackable agenda cards give players the option of customizing their own "tribal" Night's Watch or Wildling decks, and Janos Slynt, Septon Cellador, and Craster are the first of the many unique Night's Watch and Wildling characters to be found in this set! Note: The 2011 edition of Wolves of the North has been updated to the sixty-card format (three copies each of twenty unique cards). The included cards are updated with rules text based on the most recent FAQ and Errata.

Questions and answers

A Game of Thrones: The Card Game – Wolves of the North supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.