A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement
BGG rating
7.7

Expansion for A Touch of Evil: Dark Gothic

A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement

2015

Rules assistance for A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

    Rules assistant for A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement

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    Answers come from the official rulebook, with the page to check.

    A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement is an expansion for A Touch of Evil: Dark Gothic released in 2015. It was designed by Jason C. Hill and its main mechanics are Deck, Bag, and Pool Building.

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    About the game

    Dark Gothic: Curse of the Werewolf Game Supplement is a 15-card expansion for the Dark Gothic deck-building game that introduces a new "Werewolf's Curse" Secret card, which is similar to the Dark Secret cards from the main game but acquired in new ways. You can contract the new curse from a totem or a deadly face-off with a lycanthrope. This expansion consists of seven cards to shuffle into the main deck and eight werewolf's curse secrets.

    Designers

    Publishers

    • Flying Frog Productions

    Questions and answers

    A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement belongs to these categories: Card Game, Zombies, and Expansion for Base-game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.