A Touch of Evil: Dark Gothic – The Harbinger of Death
BGG rating
8.0

Expansion for A Touch of Evil: Dark Gothic

A Touch of Evil: Dark Gothic – The Harbinger of Death

2015

Rules assistance for A Touch of Evil: Dark Gothic – The Harbinger of Death

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45–60 min
  • 12+

Rules assistant for A Touch of Evil: Dark Gothic – The Harbinger of Death

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Touch of Evil: Dark Gothic – The Harbinger of Death is an expansion for A Touch of Evil: Dark Gothic released in 2015 for 2–6 players, 45–60 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Deck, Bag, and Pool Building.

Similar games

About the game

Convention and Webstore only promo set, provided with purchase of the Dark Gothic: Colonial Horror Deck Building Game. It consists of one Large Villain Card. The Harbinger of Death is a Level III Villain that adds the top card of the Main Deck to the Shadows any time any other cards are added to the shadows, accelerating the game toward player defeat. Additionally, The Harbinger of Death destroys all gear and allies used to defeat it.

Designers

Publishers

  • Flying Frog Productions

Questions and answers

A Touch of Evil: Dark Gothic – The Harbinger of Death supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.