
- BGG rank
- BGG #17,693
- BGG rating
- 8.7
Ladybird
- 1–4 players
- 30–90 min
- Complexity 2.5/5
- 2026

2025
Rules assistance for A Way Back Home
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
A Way Back Home is a board game released in 2025 for 2–4 players, 15–20 minutes per game, and ages 8 and up. It was designed by Morten Blaabjerg, Lars Wagner Hansen, and Johannes Følsgaard and its main mechanics are Push Your Luck, Point to Point Movement, and Network and Route Building.
The Tzerzurians have returned to Zura after they had been locked behind magic seals for millennia. Over time they had turned into myths, then into Whispers of a long lost past, but are now back to this world. Nobody, including the Tzerzurians, recalls their place in the world anymore though. "A Way Back Home" is a tactical push your luck game with a bag building mechanism that can be played on multiple boards. The base game includes one double sided board per player with more to come over the next few years. Each board not only expands on the story, they also each have a unique twist in how the game plays and may add new components to interact with. The core game play remains the same across each board: players try to link light sources for different purposes across up to six different paths while managing penalties, the contents of their own bag, as well as the contents of the general pool. The game includes: 120 crystals in 6 different colors 4 double sided player boards 4 drawstring bags 6 character cards for board "B" —description from the publisher
A Way Back Home supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Way Back Home is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Way Back Home for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Way Back Home belongs to these categories: Fantasy. Its main mechanics are Push Your Luck, Point to Point Movement, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Way Back Home are: Morten Blaabjerg, Lars Wagner Hansen, and Johannes Følsgaard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Way Back Home as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.