AARRR!
BGG rank
BGG #21,517
BGG rating
6.5

AARRR!

2014

Rules assistance for AARRR!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15 min
  • 5+
  • Complexity 1.0/5

For 2 players

Rules assistant for AARRR!

What would you like to know?

Answers come from the official rulebook, with the page to check.

AARRR! is a board game released in 2014 for 2 players, 15 minutes per game, and ages 5 and up. It was designed by Przemek Dmytruszynski and its main mechanics are Hand Management.

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About the game

Hand-illustrated card game, fast duel of two Captains. "Choose a ship and place in front of you. Remove cannon cards from the deck (each player takes four and places them in front of their ship.) Shuffle the remaining cards and deal five cards to you and your opponent. Place the remaining cards and the hole markers between you; leave some space for the discard pile (e.g. used cannonballs, parrot, spyglass). Player take turns. You can play two cards for turn (e.g. you can load your cannon using 'the cannonball' card and then fire it by using 'the boom' card). At the end of your turn draw cards from the draw pile, so that you have five cards in your hand. It's your opponent's turn now. (...)The game can be completed in two ways: when the deck is depleted, or when there are no cannons on one of the ships(...)" More details are described in the manual.

Publishers

  • Lupo Art Games

Questions and answers

AARRR! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.