Ad Astra
BGG rank
BGG #2,133
BGG rating
6.9

Ad Astra

2009

Rules assistance for Ad Astra

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 60 min
  • 13+
  • Complexity 2.7/5

For 3 players

Rules assistant for Ad Astra

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ad Astra is a board game released in 2009 for 3–5 players, 60 minutes per game, and ages 13 and up. It was designed by Bruno Faidutti and Serge Laget and its main mechanics are Trading, Simultaneous Action Selection, and Action Queue.

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About the game

Humans have evolved into five different races, each of them adapted to life in different planetary conditions. Guide one of the five human factions in its exploration of the galaxy, while exploiting resources, terraforming planets and creating advanced space colonies. You may even find artifacts of a long-lost alien civilization and use them to your advantage. A game round consists of three phases: planning phase, action phase and end of round. During the planning phase, action cards are placed face-down on any empty space of a shared planning board. When all spaces on the board have been filled, the action phase begins. In sequence, each card is revealed and all players may carry out the corresponding action. At the end of round, the action cards are returned to the players' hands and a new round begins. The available actions are: Production: one of the resources depicted on the card is generated on every matching planet. Movement: starships may be moved to other planets by spending energy. Build: colonies, factories, starships and terraformers may be built on the planets by using resource cards. Trade: resource cards may be traded among the players and the bank. Scoring: the players are scored based on one of the game elements depicted on the card. The owner of each card has an advantage when resolving it, such as deciding which resource is generated or on which game element the players score. The game ends when one player reaches at least 50 victory points or when all planets have been discovered. At that point, the player with the most victory points is the winner.

Publishers

  • Edge Entertainment
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Nexus Editrice
  • NG International Srl.

Questions and answers

Ad Astra supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.