A.D.E.L.E.: Alien Module
BGG rating
7.7

Expansion for A.D.E.L.E.

A.D.E.L.E.: Alien Module

2021

Rules assistance for A.D.E.L.E.: Alien Module

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 60–90 min
  • 10+
  • Complexity 3.0/5

Rules assistant for A.D.E.L.E.: Alien Module

What would you like to know?

Answers come from the official rulebook, with the page to check.

A.D.E.L.E.: Alien Module is an expansion for A.D.E.L.E. released in 2021 for 3–4 players, 60–90 minutes per game, and ages 10 and up. It was designed by Albert Reyes and its main mechanics are Variable Player Powers, Dice Rolling, and Team-Based Game.

Similar games

About the game

– “Emma, there’s been a breach in the starboard aft hatch. Something has entered the ship.” – “Can you see what it is?” – “I cannot, sorry. Whatever it is, it is draining the energy in this sector and expanding quickly. Emma, I think the ship is in danger…” An alien lifeform has broken into the ship and intends to turn it into its lair. Of course, the crew members have no place in the alien’s plans, except perhaps as food… Only one thing can save them: creating a powerful virus that kills the creature, along with all its creations. The chances are slim and the creature get stronger and stronger with time. But they have one thing in their favor: this time, ADELE is on their side. This Kickstarter-exclusive expansion presents a whole new scenario to use along with ADELE base game. A new set of pieces helps track the progress of the alien player while a new set of objects help the crew members face this new threat.

Questions and answers

A.D.E.L.E.: Alien Module supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.