
- BGG rating
- 7.5
Rules assistance for Adventure Land: King & Princess
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 45 min
- 10+
- Complexity 2.3/5

Rules assistant for Adventure Land: King & Princess
What would you like to know?
Answers come from the official rulebook, with the page to check.
Adventure Land: King & Princess is an expansion for Adventure Land released in 2016 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer and Michael Kiesling and its main mechanics are Area Majority / Influence, Grid Movement, and Modular Board.
About the game
Adventure Land: King & Princess features three new scenarios, as well as new components, for Adventure Land that bring even more variety into play. There are various challenges awaiting heroic adventurers: The princess has been kidnapped, the super fog creatures are attacking the capital city, and the king needs to be protected. The three new and very different scenarios make it continually varied and always exciting. 1. Kidnap of the princess Who will be the first to collect all the keys and have enough combat strength to rescue the princess? 2. Uprising of the fog creatures The players fight together against the super fog creatures in order to survive this cooperative adventure. 3. Rescue of the king The full game board entices you with herbs, swords, and companions. Who can protect the king and collect the most of each item?
Categories
Designers
Publishers
- HABA
Questions and answers
Adventure Land: King & Princess supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Adventure Land: King & Princess is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Adventure Land: King & Princess for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Adventure Land: King & Princess has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Adventure Land: King & Princess belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Area Majority / Influence, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Adventure Land: King & Princess are: Wolfgang Kramer and Michael Kiesling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Adventure Land: King & Princess as an expansion for Adventure Land. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Adventure Land to use it. Check that your edition of Adventure Land is compatible, as some expansions were revised between editions.