
- BGG rank
- BGG #10,258
- BGG rating
- 6.1
Crimson Skies
- 2 players
- 10 min
- Complexity 2.2/5
- 2003

Expansion for Aeronautica Imperialis: Wings of Vengeance
2019
Rules assistance for Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards is an expansion for Aeronautica Imperialis: Wings of Vengeance released in 2019 for 2 players and 45–90 minutes per game. Its main mechanics are Dice Rolling and Action Points.
This pack contains the following cards: 18 Imperial Aircraft cards that are ideal references for use in-game for your Thunderbolts, Thunderbolt Furies, Marauder Bombers and Marauder Destroyers. Also includes the 'Blue Devil' and 'Executioner' named aircraft. 26 Aircraft Upgrade cards (including ejector seats, infrared targeting, armoured cockpits, and flares or chaff launchers) 36 Aircraft Weapon cards (including hellstrike missiles, skystrike missiles, and wing bombs) 6 Ground Defences cards (including hydra flak battery, and manticore missile battery) 8 Imperial Aces cards, including Dagor-Jarni, Gallus Barret and additional special rules. You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed set or the Rynn's World Air War Campaign book to use the contents of this card pack. —description from the publisher
Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards as an expansion for Aeronautica Imperialis: Wings of Vengeance. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Aeronautica Imperialis: Wings of Vengeance to use it. Check that your edition of Aeronautica Imperialis: Wings of Vengeance is compatible, as some expansions were revised between editions.