Aetherium: Wardens of Tianran Core Collective

Expansion for Aetherium

Aetherium: Wardens of Tianran Core Collective

2019

Rules assistance for Aetherium: Wardens of Tianran Core Collective

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–60 min
  • 14+

Rules assistant for Aetherium: Wardens of Tianran Core Collective

What would you like to know?

Answers come from the official rulebook, with the page to check.

Aetherium: Wardens of Tianran Core Collective is an expansion for Aetherium released in 2019 for 2–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by Brian Niro and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.

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About the game

The Wardens of Tianran believe that the universe has a distinct cosmic order that regulates its makeup. The Aetherium is part of that singular universe, not a second reality that humanity has somehow “discovered.” Instead, the Wardens of Tianran believe that the mind is set upon a continuum, a path, beneath the material sense and beyond the conscious mind. They are the guardians of that path. Core Collectives are the fundamental building blocks for an immediate, game-ready Collective. Each Core Collective contains 1 Avatar, 2 Functions, and 2 Subroutines – a complete Collective with unique synergies ready to go. This set contains 10 models including: The Eternal (Avatar), Seneschal (Function), Unspoken (Function), Tengur Blades (Subroutine 3), Unbound (Subroutine 4), 5 Data Cards, 5 PAD Cards. —description from the publisher

Questions and answers

Aetherium: Wardens of Tianran Core Collective supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.