
- BGG rating
- 7.2
Affentennis: Die Doppelerweiterung
- 2–4 players
- 30 min
- Complexity 2.0/5
- 2009

Rules assistance for Affentennis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Affentennis is a board game released in 2006 for 2 players and 60 minutes per game. It was designed by Jürgen Kohl.
Affentennis (Monkey Tennis) is a dexterity game with a good strategic design. The tennis court is overlaid with a hex grid, and players use a rubber-band mechanism to hit the ball. The Monkeys are used only to note the location of the player on the court -- they could have just been cubes, but look much better this way. The Monkeys, by the way, are from south German television commercials. The game includes options you might not expect from the name or from an unknown small publisher. Each player has a limited amount of movement when hitting or returning a shot, and then can "borrow" from their next move but this puts them under pressure and thus limits their ability to shoot most effectively. Other clever options include the ability to serve and volley using a clever wooden block idea, the ability to lob over a volley using a ramp, and the ability to smash a volley.
Affentennis supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Affentennis is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Affentennis has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Affentennis belongs to these categories: Action / Dexterity and Sports. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Affentennis and want something comparable for your next game night.
The credited designers of Affentennis are: Jürgen Kohl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Affentennis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.