Afternova
BGG rank
BGG #6,919
BGG rating
6.8

Afternova

2020

Rules assistance for Afternova

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 30–60 min
  • 12+
  • Complexity 1.7/5

For 3 players

Rules assistant for Afternova

What would you like to know?

Answers come from the official rulebook, with the page to check.

Afternova is a board game released in 2020 for 3–6 players, 30–60 minutes per game, and ages 12 and up. It was designed by Jeffrey Chin and Andrew Nerger and its main mechanics are Hand Management, Trading, and Negotiation.

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About the game

A nearby solar system has been obliterated by a supernova. Now is your time to move in and extract the valuable resources from its unstable planets — but these jobs are too dangerous to do alone, so send in teams of Hired Paws and form uneasy truces with your rivals to come away with the best loot. Afternova is a strategic negotiation game for 3-6 players. Score victory points by collecting fragments shown on your blueprints to build ship upgrades. When a player completes 6 of blueprints, the game ends and the player with the most victory points wins. On your turn, you may either take 3 cards from the market or extract fragments from a planet. When performing a Market action, you can take any combination of Blueprint and Hired Paw cards. Blueprints are needed to score points, but they also grant special abilities. Hired Paws have different skill sets, so you'll need a variety of Hired Paws to Extract, or help other players Extract. The core of the game is negotiating during an Extract action. When performing an Extract action, you often don't have all the Hired Paws needed to meet the planet's requirement, so you'll likely need to team up with other players to split the work and the rewards. —description from the designer

Publishers

  • GateOnGames
  • Road To Infamy Games (R2i Games)

Questions and answers

Afternova supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.