
- BGG rating
- 6.9
Agents of Mayhem: Civil Overwatch Patrol
- 1–6 players
- 2018

2019
Rules assistance for Agents of Mayhem: Pride of Babylon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Agents of Mayhem: Pride of Babylon is a board game released in 2019 for 2–4 players, 60–120 minutes per game, and ages 13 and up. It was designed by Gunter Eickert and its main mechanics are Variable Player Powers, Grid Movement, and Modular Board.
Based on the Volition Deep Silver video game, Agents of Mayhem: Pride of Babylon is a competitive 32mm scale miniatures game that pits the evil LEGION (the League of Evil Gentlemen Intent on Obliterating Nations) against the more heroic, but potentially just as chaotic and destructive MAYHEM (Multinational Agency for Hunting Evil Masterminds). The game is played out on a map featuring multistory, modular buildings that can be destroyed and altered as the battle rages on. Miniatures combat itself is asymmetric, as the LEGION player runs an entire army of diverse and fearsome robots, dark matter powers, giant golems, and doomsday devices, while the MAYHEM player gets to build a team of three elite specialized agents, and give them unique upgrades to build on their individual strengths and shared synergies. The game features a procedural campaign, which has the MAYHEM player keeping their agents' progress and upgrades through a series of missions, while the LEGION player deploys more fearsome and dangerous squads of troopers. Choices made, victories and defeats, and buildings and blocks damaged and destroyed in combat will affect later missions and ensure that every campaign plays out differently.
Agents of Mayhem: Pride of Babylon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Agents of Mayhem: Pride of Babylon is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Agents of Mayhem: Pride of Babylon for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Agents of Mayhem: Pride of Babylon has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Agents of Mayhem: Pride of Babylon belongs to these categories: Fighting, Humor, and Wargame. Its main mechanics are Variable Player Powers, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Agents of Mayhem: Pride of Babylon are: Gunter Eickert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Agents of Mayhem: Pride of Babylon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.