
- BGG rating
- 6.9
Agents: Sword and Shield – Big Game
- 2–6 players
- 60–120 min
- 2020

2018
Rules assistance for Агенты: Щит и меч (Agents: Shield and Sword)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Агенты: Щит и меч (Agents: Shield and Sword) is a board game released in 2018 for 2–4 players, 45 minutes per game, and ages 12 and up. It was designed by Yan Yegorov and Nikolay Zolotarev and its main mechanics are Area Majority / Influence, Secret Unit Deployment, and Deck, Bag, and Pool Building.
This is a game about CIA, KGB, MI-6 and Mossad agents who are trying to extend their influence to the world in the conditions of the Cold War. Main mechanics: Counter bag-building - you put your agents tokens in to opponent's bags instead of your own and by so determine their future actions. Hidden goal (agenda) - each player has a hidden agenda completion of which will advance him in reaching ultimate victory unnoticed. Area control - the main goal is to dominate in more regions then opponents. You need to spread your agents into different regions to accomplish this.
Агенты: Щит и меч (Agents: Shield and Sword) supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Агенты: Щит и меч (Agents: Shield and Sword) is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Агенты: Щит и меч (Agents: Shield and Sword) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Агенты: Щит и меч (Agents: Shield and Sword) has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Агенты: Щит и меч (Agents: Shield and Sword) belongs to these categories: Political and Spies / Secret Agents. Its main mechanics are Area Majority / Influence, Secret Unit Deployment, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Агенты: Щит и меч (Agents: Shield and Sword) are: Yan Yegorov and Nikolay Zolotarev. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Агенты: Щит и меч (Agents: Shield and Sword) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.