Agricola: Roman Campaign in Britain, AD 82-84
BGG rank
BGG #18,445
BGG rating
6.7

Agricola: Roman Campaign in Britain, AD 82-84

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Rules assistance for Agricola: Roman Campaign in Britain, AD 82-84

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 120 min
  • Complexity 3.0/5

Rules assistant for Agricola: Roman Campaign in Britain, AD 82-84

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Answers come from the official rulebook, with the page to check.

Agricola: Roman Campaign in Britain, AD 82-84 is a board game released in 2017 for 1–2 players and 120 minutes per game. It was designed by Joseph Miranda and its main mechanics are Area Movement.

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About the game

Agricola: Roman Campaign in Britain, AD 82-84 is a wargame reflecting the campaign fought by Gnaeus Julius Agricola, the Roman governor of Britain (AD 77-85) to conquer northern Britannia (modern Britain). There are two players, the Roman and the Caledonian (the latter actually representing various northern British tribes). Cardboard chits are used to represent units — military formations or tribal warbands. Each player has a set of Stratagem markers. Players use these markers to recruit new units, move their forces on the map, take special actions, and enhance operations. Components: One 22" x 34" map & 117 counters (Strategy and Tactics Magazine #306) Sep-Oct, 2017

Editions

  • Agricola: Roman Campaign in Britain, AD 82-84enDecision Games (I)2017

Categories

Mechanics

Publishers

  • Decision Games (I)

Questions and answers

Agricola: Roman Campaign in Britain, AD 82-84 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.