Air King
BGG rank
BGG #26,075
BGG rating
5.6

Air King

2012

Rules assistance for Air King

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.4/5

For 2 players

Rules assistant for Air King

What would you like to know?

Answers come from the official rulebook, with the page to check.

Air King is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Oliver Sihiveer and its main mechanics are Hand Management and Grid Movement.

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About the game

In Air King you are an air traffic controller. Your task is to be the first one to guide and land certain aircraft. To make things tricky, however, each player has his own task that's hidden from others, so sometimes it's useful to bluff in order to give false information to other players as to which aircraft are yours. At the start of the game, all ten aircraft wait next to the ariports in order to depart. Each player receives a task card, which shows four (out of ten) aircraft that you have to guide to the opposing airport. Players keep their task card hidden from opponents. On a turn, a player draws an action card, moves two aircraft (not necessarily those on his task card), and plays up to two action cards; these cards give extra movement to some aircraft or block other aircraft. When all four aircraft on a player's task card are landed, he can reveal his task card on his turn and win the game.

Questions and answers

Air King supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.