Airlines
BGG rank
BGG #7,687
BGG rating
6.6

Airlines

1990

Rules assistance for Airlines

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 2.4/5

For 2 players

Rules assistant for Airlines

What would you like to know?

Answers come from the official rulebook, with the page to check.

Airlines is a board game released in 1990 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Alan R. Moon and its main mechanics are Network and Route Building, Stock Holding, and Investment.

Similar games

About the game

Airlines' theme is exactly as suggested by the title. The game is similar to the Sid Sackson classic, Acquire, in that players are competing to become majority stockholders in several highly-abstracted companies with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses from one of two actions: expand an airline and put stock into his hand, or play stock from his hand. Expanding an airline adds to its route(s) on the board and increases its value but the trick is that when a scoring card shows up (randomly), only played stock counts as a player's holdings.

Questions and answers

Airlines supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.