American Rails
BGG rank
BGG #2,660
BGG rating
7.4

American Rails

2009

Rules assistance for American Rails

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 90 min
  • 14+
  • Complexity 2.9/5

For 3 players

Rules assistant for American Rails

What would you like to know?

Answers come from the official rulebook, with the page to check.

American Rails is a board game released in 2009 for 3–5 players, 90 minutes per game, and ages 14 and up. It was designed by Tim Harrison and its main mechanics are Auction / Bidding, Income, and Network and Route Building.

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About the game

In American Rails, each player assumes the role of a wealthy capitalist managing a portfolio of stocks and bonds in six fictional railroad companies. Through ruthless negotiation and rigorous planning, players struggle to increase the value of their holdings and reap the profits. The player with the most money at the end of the game will become the nation's first railroad baron and win the game. This luckless game was inspired by John Bohrer's creation of Chicago Express and the Historic Railroads System from Winsome Games. Set in the United States east of the Mississippi, American Rails features player-controlled variable turn order, "city dilution", and variable set-ups, giving this cutthroat train game an unprecedented level of replayability.

Questions and answers

American Rails supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.