AlakaSLAM
BGG rank
BGG #25,144
BGG rating
6.3

AlakaSLAM

2014

Rules assistance for AlakaSLAM

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 13+
  • Complexity 1.0/5

For 2 players

Rules assistant for AlakaSLAM

What would you like to know?

Answers come from the official rulebook, with the page to check.

AlakaSLAM is a board game released in 2014 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Don Mitchell and Robert Karl and its main mechanics are Hand Management and Grid Movement.

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About the game

Any sorcerer worth their hat can cast a few spells in the privacy of their home; what sets the pros apart is their skill on the court. AlakasSLAM is a micro card game in which you play a sorcerer competing in the most important tennis match of all: the AlakaSLAM! Players start with an eight-card hand and use up to three cards per turn to aim, hit, and enchant shots or get extra movement. Careful hand management is key as the cards you use to aim also determine if your ball snags in the net, flies out of bounds, or sets your opponent scrambling. Conserve cards to cautiously build up your mobility, or strike aggressively with powerful enchantments. A well-made shot could spell success — but miscalculate and forfeit the point! The two-player variant focuses on strategic decisions while the four-player variant is more of a short party game of trusting your partner.

Questions and answers

AlakaSLAM supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.