
- BGG rank
- BGG #14,351
- BGG rating
- 6.1
Palenque
- 2–6 players
- 60 min
- Complexity 2.2/5
- 2011

2016
Rules assistance for Alan's Adventureland
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alan's Adventureland is a board game released in 2016 for 3–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Alan D. Ernstein and its main mechanics are Set Collection and Open Drafting.
Description from the publisher: In Alan's Adventureland, players are a part of the design team for a new amusement park. There are four themed neighborhoods within the facility, and each player is responsible for constructing the attractions in one of those neighborhoods: Animal Kingdom, Tour America, Sky World, and Foreign Lands. Each turn represents the passage of one week. During the game, players draw cards representing purchase orders (POs) for different types of attractions. These cards have two uses: first, as POs approved by the finance office to expedite construction of specific types of attractions each turn, and second, as the actual financing to construct the attraction represented on the card. At the end of each month, the review board meets, evaluates the progress of each neighborhood, and awards bonuses for meeting a set of predetermined preferences. These preferences relate to how attractions in a park are arranged. Points are awarded to the players who meet the review board's preferences. At the end of the game, the owners of the facility come in and award points to the finished themed neighborhoods. These points are awarded based on four criteria: Excitement Level — size of the rides Parking Lot View — curb appeal to visitors upon arrival Main Entrance View — attractiveness to patrons waiting in line for their tickets Themed Attractions — number of matched types of attractions in a neighborhood The player who earns the most points wins the design contract for the owners' next project.
Alan's Adventureland supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alan's Adventureland is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alan's Adventureland for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alan's Adventureland has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alan's Adventureland belongs to these categories: Industry / Manufacturing. Its main mechanics are Set Collection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alan's Adventureland are: Alan D. Ernstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alan's Adventureland as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.