
- BGG rank
- BGG #8,430
- BGG rating
- 6.9
Les Toits de Paris
- 2–4 players
- 25 min
- Complexity 1.5/5
- 2023

2025
Rules assistance for Alice, Through the Looking Glass
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alice, Through the Looking Glass is a board game released in 2025 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Ludovic Maublanc and Christine Alcouffe and its main mechanics are End Game Bonuses, Paper-and-Pencil, and Grid Coverage.
In this competitive flip-and-write game, play solo or in teams as you draw inspiration from Alice to explore a mirrored labyrinth! Trace shapes, activate bonuses, and flip your sheet to maximize your score. Alice is a competitive flip-and-write game where each player must reproduce the shapes revealed in the center of the table on their own sheet. At each turn, a Shape card is flipped: all players draw the shape on their sheet, following simple but tactical placement rules. Some spaces trigger bonuses—expand or shrink a shape, score points, or activate effects. The twist: the sheet is double-sided, and players flip it midway through the game when crossing a mirror! A system of colored zones and icons to optimize adds depth to the choices. A team mode completes the experience, allowing duos to play with asymmetric objectives. Cross-scoring and multiple interactions between elements keep every game lively, smooth, and clever. —description from the publisher
Alice, Through the Looking Glass supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alice, Through the Looking Glass is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alice, Through the Looking Glass for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alice, Through the Looking Glass has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alice, Through the Looking Glass belongs to these categories: Animals, Maze, and Novel-based. Its main mechanics are End Game Bonuses, Paper-and-Pencil, and Grid Coverage. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alice, Through the Looking Glass are: Ludovic Maublanc and Christine Alcouffe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alice, Through the Looking Glass as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.