
- BGG rank
- BGG #22,645
- BGG rating
- 5.9
Book of Dragons
- 1–8 players
- 15–60 min
- Complexity 1.3/5
- 2018

2004
Rules assistance for Alienz
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alienz is a board game released in 2004 for 2–6 players and ages 8 and up. It was designed by Mike Fitzgerald, Bryan Kaelin, and Jim Kaelin and its main mechanics are Set Collection and Open Drafting.
Intergalactic Airways is open for service and there are sixty-four different wacky Alienz now looking to return to their home planets! Collect these unique Alienz along with the coordinating planet cards, which serve as a one-way ticket home. The more Alienz you get on each flight and the more planets you visit throughout the game, the better your score. Jim an Bryan Kaelin are the father and son team behind the creative artwork and the fictional realm of Alienz. Mike Fitzgerald is one of the top game developers in the country and an award-winning on-air personality. From the publisher's web site: Created by Jim Kaelin and Bryan Kaelin With game rules by Mike Fitzgerald The Alienz® Card Game is a family game for ages 8 and up. The goal is to transport the most Alienz back to their home planets. Getting the right access pass to bring your Alienz home is a matter of chance. The timing must be right and if you hesitate—an opponent can jump your delivery! With 64 Alienz and 8 different planets to choose from, this card game is sure to bring some out-of-this-world fun to family game night.
Alienz supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Alienz for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alienz has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alienz belongs to these categories: Card Game. Its main mechanics are Set Collection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alienz are: Mike Fitzgerald, Bryan Kaelin, and Jim Kaelin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alienz as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.