
- BGG rank
- BGG #34
- BGG rating
- 8.1
Root
- 2–4 players
- 60–90 min
- Complexity 3.8/5
- 2018

2015
Rules assistance for Allegiance: A Realm Divided
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Allegiance: A Realm Divided is a board game released in 2015 for 2–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Paul MacKinnon and its main mechanics are Variable Player Powers, Hand Management, and Action Points.
Allegiance: A Realm Divided is a fully self-contained game of strategy and epic fantasy battles, where players assume the roles of powerful heroes fighting for dominion over the realm. Each hero represents a different fantasy character class, with their own unique abilities, weapons, and play styles. Players level-up their hero by unlocking increasingly powerful abilities, enlist allies to fight by their side, and engage their enemies in battle. With 10 different playable heroes, a wide range of strategic moves to choose from, and a high degree of player-interaction built in, a game of Allegiance will never play out the same way twice. Featuring a hybrid card game and board game format, Allegiance has all of the depth of a collectible card game in one box. Rich in detail and beautifully depicted by some of the leading fantasy artists in the industry, Allegiance is an immersive experience for fantasy fans and strategy gamers alike.
Allegiance: A Realm Divided supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Allegiance: A Realm Divided is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Allegiance: A Realm Divided for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Allegiance: A Realm Divided has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Allegiance: A Realm Divided belongs to these categories: Fantasy. Its main mechanics are Variable Player Powers, Hand Management, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Allegiance: A Realm Divided are: Paul MacKinnon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Allegiance: A Realm Divided as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.