Altar Quest
BGG rank
BGG #2,422
BGG rating
7.6

Altar Quest

2020

Rules assistance for Altar Quest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–90 min
  • 14+
  • Complexity 3.4/5

For 1 player

Rules assistant for Altar Quest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Altar Quest is a board game released in 2020 for 1–4 players, 30–90 minutes per game, and ages 14 and up. It was designed by Adam Sadler and Brady Sadler and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

Expansions

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About the game

In Altar Quest, each player chooses to play as a hero with their own cards and equipment. The players choose a quest deck to undertake, a threat deck to serve as the main enemy forces, and a sinister villain deck. Each of these decks are fixed and require no assembly, but can be mixed and matched to create a wide variety of combinations. In addition the enemies in the chosen threat deck, the danger of lurkers is always present in every quest. Lurkers are represented by a deck of various types of enemies that add to the variety of enemies heroes must defeat in the game. While heroes attempt to complete their quest before drawing the attention of the almighty villain, the unstable magic of the altars constantly affect the game. The altar dice are tied to the mystical powers known as "rhunes," which can enhance cards in different ways. Each time an altar die is used (either by the heroes or the enemy), that die is rolled to create an ever-changing mix of rhunes to draw upon. Inspired by the modular deck system that was introduced in Street Masters and Brook City, Altar Quest is an epic fantasy adventure game that provides a deep game experience whether as a one-off game or an engrossing campaign. -description from publisher

Questions and answers

Altar Quest supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.