Amerika: Bring in the Heavies
BGG rating
8.0

Expansion for Amerika

Amerika: Bring in the Heavies

2016

Rules assistance for Amerika: Bring in the Heavies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 120–150 min
  • 12+

Rules assistant for Amerika: Bring in the Heavies

What would you like to know?

Answers come from the official rulebook, with the page to check.

Amerika: Bring in the Heavies is an expansion for Amerika released in 2016 for 2–3 players, 120–150 minutes per game, and ages 12 and up. It was designed by Michael C. Kelley and its main mechanics are Area Movement and Dice Rolling.

Similar games

About the game

The following rules will help you incorporate these new units into your “AMERIKA” game. Feel free to pick and choose which ones to use so long as all players agree. These can help balance the game when players of differing skill levels play against each other, or add new dimensions and strategy for advanced players. Through the course of any war, despite its destruction, there is also inevitable innovation. WW2 saw more technological advancement in weaponry than any other war throughout history. The units in this expansion provide the means to bring those advancements to the front lines of Amerika. -description from publisher

Questions and answers

Amerika: Bring in the Heavies supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.