
- BGG rank
- BGG #4,671
- BGG rating
- 7.1
Dust Tactics
- 2–4 players
- 30 min
- Complexity 2.9/5
- 2010

Rules assistance for Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika is an expansion for Amerika released in 2016 for 2–3 players, 120–150 minutes per game, and ages 12 and up. It was designed by Michael C. Kelley.
The following rules will help you incorporate this new unit into your AMERIKA game. Feel free to pick and choose which ones to use so long as all players agree. These can help balance the game when players of differing skill levels play against each other, or add new dimensions and strategy for advanced players. It is widely known that Adolf Hitler was a huge proponent of Wonder Weapons and felt they would win the War for Nazi Germany. And while we can see his “bigger is better” philosophy come through in such designs as the Maus tanks and Amerika bombers, it is a far lesser known fact just how large his aspirations were when it came to super-sized weaponry. Weighing in at 1,000 tons, this behemoth was designed to be a mobile platform for a pair of naval cannons accompanied by a super-heavy anti-tank gun as a secondary weapon, complete with Flak guns for its own air defense. -description from publisher
Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika is 120–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika belongs to these categories: Wargame, Science Fiction, and World War II. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika and want something comparable for your next game night.
The credited designers of Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika are: Michael C. Kelley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Amerika: Ein Grosse Ratte – The P.1000 Ratte In Amerika as an expansion for Amerika. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Amerika to use it. Check that your edition of Amerika is compatible, as some expansions were revised between editions.