
- BGG rank
- BGG #10,274
- BGG rating
- 7.6
Dust 1947
- 2–8 players
- 60–120 min
- Complexity 2.7/5
- 2016

Rules assistance for Amerika: Monster of the Reich
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Amerika: Monster of the Reich is an expansion for Amerika released in 2016 for 2–3 players, 120–150 minutes per game, and ages 12 and up. It was designed by Michael C. Kelley and Burke O'Brien and its main mechanics are Area Movement and Dice Rolling.
The following rules will help you incorporate this new unit into your AMERIKA game. Feel free to pick and choose which ones to use so long as all players agree. These can help balance the game when players of differing skill levels play against each other, or add new dimensions and strategy for advanced players. Another of the mega-sized wonder weapons from the mind of Adolf Hitler, the P.1500 takes the idea of the P.1000 a step further. Replacing the naval artillery from the P.1000 with the 800mm Gustav artillery gun, this unit is more like a jumbo version of the Karl Morser, able to strike targets 20+ miles away – well outside enemy engagement range. Weighing in at 1,500 tons, this giant was developed to give new life and mobility to an otherwise restricted railway gun. Using 4 submarine engines to position itself, it also housed 2 howitzers for fire support and a host of 15mm autocannons for defense. -description from publisher
Amerika: Monster of the Reich supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Amerika: Monster of the Reich is 120–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Amerika: Monster of the Reich for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Amerika: Monster of the Reich belongs to these categories: Wargame, Science Fiction, and World War II. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Amerika: Monster of the Reich are: Michael C. Kelley and Burke O'Brien. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Amerika: Monster of the Reich as an expansion for Amerika. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Amerika to use it. Check that your edition of Amerika is compatible, as some expansions were revised between editions.