
- BGG rank
- BGG #7,380
- BGG rating
- 7.1
Ancient Terrible Things: Reawakened
1–4 players40–120 min2023

Rules assistance for Ancient Terrible Things: The Lost Charter
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ancient Terrible Things: The Lost Charter is an expansion for Ancient Terrible Things released in 2015 for 1–5 players, 60 minutes per game, and ages 8 and up. It was designed by Simon McGregor and its main mechanics are Hand Management, Set Collection, and Dice Rolling.
Ancient Terrible Things: The Lost Charter is a travel expansion pack for the pulp horror dice game Ancient Terrible Things. The expansion includes 54 new cards, including new Encounter card types, Achievements, Feat and Swag, Character Obsessions, travel-ready Location cards, 3 Revelation dice, and a full colour rulebook with details of travel set-up, new card effects and rules for solo play and 5-player game. The expansion comes in a compact travel-friendly box with a raised dice-roller platform and a 5th playable character with character token.
Ancient Terrible Things: The Lost Charter supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ancient Terrible Things: The Lost Charter is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ancient Terrible Things: The Lost Charter for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ancient Terrible Things: The Lost Charter has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ancient Terrible Things: The Lost Charter belongs to these categories: Dice and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ancient Terrible Things: The Lost Charter are: Simon McGregor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ancient Terrible Things: The Lost Charter as an expansion for Ancient Terrible Things. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ancient Terrible Things to use it. Check that your edition of Ancient Terrible Things is compatible, as some expansions were revised between editions.