
- BGG rank
- BGG #15,840
- BGG rating
- 6.9
Race Pace
- 1–8 players
- 60–120 min
- Complexity 2.3/5
- 2021

2024
Rules assistance for Andromeda Escape
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Andromeda Escape is a board game released in 2024 for 2–4 players, 20–40 minutes per game, and ages 10 and up. It was designed by Paul ten Hout and Fred Meerhof and its main mechanics are Point to Point Movement, End Game Bonuses, and Slide / Push.
In a distant corner of space, a catastrophic supernova is about to occur, bringing an end to all life in the galaxy. For the survival of mankind, you embark on a daring journey to a mysterious wormhole in the heart of the Andromeda. Through this portal to another place in the universe, you hope to escape from the impending doom. But you are not alone. From all corners of the galaxy, spaceships gather in front of the wormhole. But only 1 can pass through at a time. Your heart rate increases synchronously to the charging of the warp drive and ask yourselves … "Will we get away in time?" Tactical and Thrilling Andromeda Escape combines a minimum of rules with a maximum of tactics, excitement and fun. Be the first to bring your fleet to safety. Position yourselves and block your opponents. Influence the positions of space ships by playing cards and earn points by navigating your ships through the wormhole at the right moment or by achieving missions. The winner is the player with the most VP at the end of the game. Gameplay The game board consists of three interstellar spaceway routes connected to the center of the Andromeda veil. Here lies a mysterious wormhole, providing a portal to another dimension. Each player has a fleet of 6 to 10 Spaceships, depending on the number of players. Clockwise, every player takes a turn. During your turn, you either place a new ship on the outer rim of the game board, or you move a ship on the game board one node closer to the center. Navigate your Spaceships trough the wormhole Grab an open Action Card when you move one of your spaceships into the wormhole. Action Cards let you influence the game greatly by repositioning spaceships and will grant or cost you VP. As the 2 Action Cards on the game board are only replenished when both of them are taken, it is crucial to enter the wormhole at the right moment to pick that one card that you need (or to push a spaceships of another player into the wormhole to give him that one card that no one wants). Need to skip a turn? At some point the interstellar gateway becomes somewhat crowded. In the event that no movement is possible don’t panic! You might be rewarded for your patience. Winning the game The player with the most Victory Points at the end of the game, wins. The earlier you navigate all your Spaceships through the wormhole, the more Victory Points you get. Along the way, you can gain additional Victory Points by achieving missions.
Andromeda Escape supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Andromeda Escape is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Andromeda Escape for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Andromeda Escape has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Andromeda Escape belongs to these categories: Science Fiction. Its main mechanics are Point to Point Movement, End Game Bonuses, and Slide / Push. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Andromeda Escape are: Paul ten Hout and Fred Meerhof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Andromeda Escape as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.