
- BGG rating
- 4.0
Angry Dice Expansion: Diesel Dice
- 2 players
- 5 min
- 2014

2014
Rules assistance for Angry Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Angry Dice is a board game released in 2014 5 minutes per game and ages 8 and up. It was designed by Darrell Louder and Shawn Purtell and its main mechanics are Dice Rolling.
Angry Dice is a real-time dice rolling microgame. The object is to be the first to six by rolling your dice in ascending order pairs. Players each have two dice they can roll and they can lock a die (except a 6), if it rolls to something they will need. Each Angry Dice set adds different risks/rewards to the game - the base set of Angry Dice requires the player to start at the beginning if they ever roll double Angry Faces (the 3). It was offered as part of the VivaJava: The Coffee Game: The Dice Game Kickstarter campaign which successfully funded with four Angry Dice expansions on July 21, 2013.
The listed playing time for Angry Dice is 5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Angry Dice for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Angry Dice has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Angry Dice belongs to these categories: Dice and Real-time. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Angry Dice are: Darrell Louder and Shawn Purtell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Angry Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.