Anima Tactics: Faust Orbatos
BGG rating
7.3

Expansion for Anima Tactics

Anima Tactics: Faust Orbatos

2008

Rules assistance for Anima Tactics: Faust Orbatos

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Anima Tactics: Faust Orbatos

What would you like to know?

Answers come from the official rulebook, with the page to check.

Anima Tactics: Faust Orbatos is an expansion for Anima Tactics released in 2008 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Action Points.

Similar games

About the game

As the last member of the renowned Orbatos lineage, Faust is a man marked by a dark destiny. After the destruction of his entire family, now this unmatched warrior wanders the world looking for his destiny, even if it takes him to the depths of hell. Neutral Wanderer Warrior - Lv. 60 At 5 | Dm 5 | Df 9 | Ar 4 | LP: 16 | Re 10 | Mo 8/12 | AP 3/4 oo - Scorpion Grip (Ki, Effect) Cast Lv2 Slow on an enemy target unit inside Faust's Control Zone. Effect 14. ooo - Dark Cross (Ki, Attack) Special Impact. +6 Attack. ooo - Hakkai Zangetsu (Ki, Attack) Special Impact. +6 Attack / -6 Armor. To use this Attack Faust must sacrifice 3 Life Points.

Publishers

  • Fantasy Flight Games

Questions and answers

Anima Tactics: Faust Orbatos supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.