
- BGG rank
- BGG #55
- BGG rating
- 8.2
Cthulhu: Death May Die
- 1–5 players
- 90–120 min
- Complexity 2.5/5
- 2019

Rules assistance for Anima Tactics: Faust Orbatos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Anima Tactics: Faust Orbatos is an expansion for Anima Tactics released in 2008 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Action Points.
As the last member of the renowned Orbatos lineage, Faust is a man marked by a dark destiny. After the destruction of his entire family, now this unmatched warrior wanders the world looking for his destiny, even if it takes him to the depths of hell. Neutral Wanderer Warrior - Lv. 60 At 5 | Dm 5 | Df 9 | Ar 4 | LP: 16 | Re 10 | Mo 8/12 | AP 3/4 oo - Scorpion Grip (Ki, Effect) Cast Lv2 Slow on an enemy target unit inside Faust's Control Zone. Effect 14. ooo - Dark Cross (Ki, Attack) Special Impact. +6 Attack. ooo - Hakkai Zangetsu (Ki, Attack) Special Impact. +6 Attack / -6 Armor. To use this Attack Faust must sacrifice 3 Life Points.
Anima Tactics: Faust Orbatos supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Anima Tactics: Faust Orbatos is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Anima Tactics: Faust Orbatos for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Anima Tactics: Faust Orbatos has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Anima Tactics: Faust Orbatos belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Dice Rolling and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Anima Tactics: Faust Orbatos as an expansion for Anima Tactics. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Anima Tactics to use it. Check that your edition of Anima Tactics is compatible, as some expansions were revised between editions.