
- BGG rank
- BGG #1,400
- BGG rating
- 6.8
Animal Upon Animal
- 2–4 players
- 15 min
- Complexity 1.0/5
- 2005

2017
Rules assistance for Animal upon Animal: Memory Stacking
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Animal upon Animal: Memory Stacking is a board game released in 2017 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Klaus Miltenberger and Christoph Behre and its main mechanics are Stacking and Balancing.
While enjoying a lively adventure to the sea coast the animals discover a lighthouse! The animals think they can create their own animal tower lighthouse with a glow worm on top. So the bear climbs onto the elephant, the lion onto the bear and so on. But the crocodile is offended – he wants to be on top! He keeps pushing animals out of the tower and confuses everyone.Who can keep an overview and stack the animals in the correct order?
Animal upon Animal: Memory Stacking supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Animal upon Animal: Memory Stacking is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Animal upon Animal: Memory Stacking for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Animal upon Animal: Memory Stacking has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Animal upon Animal: Memory Stacking belongs to these categories: Children's Game, Memory, and Action / Dexterity. Its main mechanics are Stacking and Balancing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Animal upon Animal: Memory Stacking are: Klaus Miltenberger and Christoph Behre. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Animal upon Animal: Memory Stacking as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.