
- BGG rank
- BGG #17,316
- BGG rating
- 6.7
Animalchemists
2019
Rules assistance for Animalchemists
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 10–20 min
- 8+
- Complexity 1.0/5
For 2 players

Rules assistant for Animalchemists
What would you like to know?
Answers come from the official rulebook, with the page to check.
Animalchemists is a board game released in 2019 for 2–5 players, 10–20 minutes per game, and ages 8 and up. It was designed by Jon Cohn and its main mechanics are Hand Management, Take That, and Set Collection.
About the game
Take the role of your favorite animal alchemist as you gather ingredients to craft potions and cast spells to see who is the most powerful! In Animalchemists, players choose their ingredients in order to craft specific potions using a single action per turn. If they have what they need, a potion may be crafted, but be aware of what other players are crafting as the ultimate goal is to turn those potions into spells. The player with the best spells (by point value) at the end of the game wins! —description from publisher
Designers
Publishers
- CardLords
Questions and answers
Animalchemists supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Animalchemists is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Animalchemists for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Animalchemists has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Animalchemists belongs to these categories: Card Game and Puzzle. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Animalchemists are: Jon Cohn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Animalchemists as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.