
- BGG rank
- BGG #770
- BGG rating
- 7.5
Struggle of Empires
- 2–7 players
- 180–240 min
- Complexity 3.6/5
- 2004

2011
Rules assistance for another damn Civilization game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
another damn Civilization game is a board game released in 2011 for 2–4 players, 40 minutes per game, and ages 10 and up. It was designed by Martin Wallace and its main mechanics are Dice Rolling.
another damn Civilization game is a dice-rolling civilization game. Dice determine the player's available actions. Each player throws 3 dice to determine which actions they have available to them in a round. The players get re-rolls for abilities. Money and tokens are placed in the corresponding boxes. These are emptied beginning with the #1 box down to #6. Every token allows for an action. Either taking resources (black piece or new token for a player), placing a token on the civilization track, or moving a token on the track. A player can have up to a maximum of 26 tokens on the civilization track. Once a token is on the track, a new token can be placed adjacent to it. Different spaces give different abilities to the players, such as re-rolls, victory points, or resources. Some spaces have a cost to use them, such as War, which allows the removal of a token from another player. The civilization track consists of 30 spaces. It starts with the 1st space, Writing, and ends with the 30th and final space, City. Once a player places a token on the 30th space, the game ends and victory points are tallied. Points are obtained from the civilization track and for every 3 black token, coin, or playing piece leftover. The player with the most victory points wins. The fourth game by Martin Wallace in spielbox.
another damn Civilization game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for another damn Civilization game is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists another damn Civilization game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
another damn Civilization game has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
another damn Civilization game belongs to these categories: Dice and Civilization. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of another damn Civilization game are: Martin Wallace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists another damn Civilization game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.