Apocalypse au Zoo de Carson City
BGG rank
BGG #23,996
BGG rating
5.7

Apocalypse au Zoo de Carson City

2017

Rules assistance for Apocalypse au Zoo de Carson City

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10–15 min
  • 12+
  • Complexity 1.1/5

Rules assistant for Apocalypse au Zoo de Carson City

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Answers come from the official rulebook, with the page to check.

Apocalypse au Zoo de Carson City is a board game released in 2017 for 2–4 players, 10–15 minutes per game, and ages 12 and up. It was designed by Alexandre Droit and Florent Toscano and its main mechanics are Tile Placement and Grid Movement.

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About the game

You will have to free the animals, kill the mutants and the stubs of other teams, but above all do not forget to survive! Apocalypse au Zoo de Carson City is composed of a square of 25 decks of two cards, corresponding to the zoo. On your turn, you can put one of your character in the zoo and win the zoo card on which you are going. You can also move (a card above, below, right or left) one of your character already in the zoo to win the card on which you are going. You can also go on the character of another player to kill him and win the card — but you can kill other players only when their card value is less or the same than yours! When you win a zoo card, you turn it to check if there is a big mutant (only present on the back of a 0, a 1, a 2 and a 3 cards, never on the back of the 4-value cards). When it's a case, you're unlucky because your character is bitten, so you turn the card which is now a zoo card like others. Moreover, when a box is empty because the two cards have been won, nobody can go at this place! The game ends when a player can not play anymore. You then count points of all cards you win, and points present on the cards of character still alive...

Categories

Publishers

  • Jeux Opla

Questions and answers

Apocalypse au Zoo de Carson City supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.