Archaeology
BGG rank
BGG #14,018
BGG rating
6.3

Archaeology

2007

Rules assistance for Archaeology

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 10+
  • Complexity 1.1/5

Rules assistant for Archaeology

What would you like to know?

Answers come from the official rulebook, with the page to check.

Archaeology is a board game released in 2007 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Phil Walker-Harding and its main mechanics are Set Collection and Open Drafting.

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About the game

Archaeology is the quick and addictive game of lost treasures and tricky trades! Working as an archaeologist, you’ll discover ancient artifacts and search for the right pieces to complete torn parchments, broken stone tablets and other long forgotten valuables. By trading shrewdly at the local marketplace you’ll increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit. If you are lucky, you might find an ancient chest packed with goodies, but you'll need the right keys to unlock it for the big haul. And beware! Cunning thieves also lurk around the dig site, ready to steal your prize discovery! Archaeology is the first game published by Phil Harding's one-man design house, Adventureland Games. The game includes: - Game box - Playing board - Card box - 93 satin-finish cards - 40 money tokens - Rules of play booklet - High score log book Archaeology is currently out of print. Re-implemented by: Archaeology: The Card Game

Publishers

  • Adventureland Games

Questions and answers

Archaeology supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.