Arctic Scavengers: Recon
BGG rating
7.2

Expansion for Arctic Scavengers

Arctic Scavengers: Recon

2015

Rules assistance for Arctic Scavengers: Recon

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 30–60 min
  • 13+
  • Complexity 2.3/5

Rules assistant for Arctic Scavengers: Recon

What would you like to know?

Answers come from the official rulebook, with the page to check.

Arctic Scavengers: Recon is an expansion for Arctic Scavengers released in 2015 for 1–5 players, 30–60 minutes per game, and ages 13 and up. It was designed by Robert K. Gabhart and its main mechanics are Variable Player Powers, Hand Management, and Solo / Solitaire Game.

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About the game

The world of Arctic Scavengers pits players against one another in an attempt to survive a post-apocalyptic ice age. As the competing tribes developed and grew, headquarters were established for each tribe (supported via the HQ expansion included with the Arctic Scavengers base game from Rio Grande Games). As the tribes have evolved further and struggled for dominance, information has become the most valuable currency. In the new world mapped out in Arctic Scavengers: Recon, deception reigns, leading to a need for reconnaissance. This expansion adds new tribe leader roles, new mercenaries, new equipment, and new levels of player interaction (i.e., new ways to make your opponents feel pain). Arctic Scavengers: Recon comes with a plastic insert to organize the cards (including those from the base game and HQ expansion) for ease in play set-up.

Questions and answers

Arctic Scavengers: Recon supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.