Ardennes '44: The Battle of the Bulge
BGG rank
BGG #2,539
BGG rating
8.0

Ardennes '44: The Battle of the Bulge

2003

Rules assistance for Ardennes '44: The Battle of the Bulge

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 3.7/5

For 2 players

Rules assistant for Ardennes '44: The Battle of the Bulge

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Answers come from the official rulebook, with the page to check.

Ardennes '44: The Battle of the Bulge is a board game released in 2003 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Mark Simonitch and Tony Curtis and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

December 16, 1944 After a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp. Hitler hopes to split the Allied armies apart and smash their vital supply port at Antwerp. Can the Americans stop them? Historically, the German army trampled the American VIII Corps and penetrated within two miles of the Meuse. The Americans stubbornly fought the Germans at many critical crossroads slowing and then stopping Germany's elite forces. Historically, the German offensive achieved little except to create a "bulge" in the American line. Ardennes '44 explores this fascinating campaign with a detailed order of battle and an extremely accurate Ardennes game map which covers the area from the Our River to the Meuse. Ardennes '44 covers the period from December 16th to the 26th. Two shorter one-map scenarios are included which cover the initial stages of the German attack. The Ardennes '44 game system is designed by Mark Simonitch, winner of the CSR James F. Dunnigan Award for Design Elegance and Best WWII Board Game of 2000 for Ukraine '43: The Soviet Summer Offensive Against Army Group South. The result is Ardennes '44, a game that both the "Bulge enthusiast" and the casual player will enjoy. German attacks follow historical advance routes, and the Bastogne and St. Vith defense perimeters are often as large as they were historically (instead of one big stack of units in the town itself). The Allied player has a chance at holding Elsenborn Ridge and making the Germans pay dearly for the twin villages of Rockerath and Krinkelt. Likewise, the German player has an equal chance of changing history and reaching the Meuse River. TIME SCALE: 12 hours per turn MAP SCALE: 1.6 miles per hex UNIT SCALE: Regimental-level including battalions for tank units and some infantry battalions NUMBER OF PLAYERS: One or two SPECIAL FEATURES: »Night Turns »Tank Destroyers »Weather »Air Supply »Determined Attack/Defense Options »Traffic Jams & Roadblocks »Bridge Demolition/Construction »Disengagement »Armor ratings »Corps level artillery »von Der Heydte's parachute battalion »Skorzeny's 150th Panzer Brigade DESIGNER: Mark Simonitch DEVELOPER: Tony Curtis MAP ART & COUNTER ART: Mark Simonitch COMPONENTS (1st edition) 570 full-color 9/16" counters One and a half Full-color Mapsheets (total size 30" x 37") 40 Page Rulebook/Playbook (with examples of play and designer's notes) Two Player Aid Cards One Quick-start Setup Display Two 6-sided Dice (from GMT website)

Questions and answers

Ardennes '44: The Battle of the Bulge supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.