
- BGG rank
- BGG #2,890
- BGG rating
- 8.4
Arena: The Contest
- 1–8 players
- 45–90 min
- Complexity 2.8/5
- 2019

Rules assistance for Aridnyk: Sacred Grounds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Aridnyk: Sacred Grounds is an expansion for Aridnyk released in 2025 for 1–4 players, 40–60 minutes per game, and ages 10 and up. It was designed by Volodymyr Kuznietsov and Yaroslav Kifor and its main mechanics are Tile Placement, Grid Movement, and Movement Points.
All the Carpathians are filled with magic, but there are places where it manifests with increased power: primeval woods as old as the land itself, bottomless lakes, cliffs towering above the highest treetops and vast gold meadows, climbing as high as the mountain tops. You have to be truly lucky to find them and even luckier to learn their secrets. This won't be easy-to do that, one should seek guidance of the Spirits, keepers of the Land. In Sacred Grounds expansion to Anidnyk there are 5 large multi-hex tiles with unique effects. To place them, players must collect Spirit guidance tokens, trading them for the Tile and an Endgame quest, allowing them to collect generous rewards. —description from the publisher
Aridnyk: Sacred Grounds supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Aridnyk: Sacred Grounds is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aridnyk: Sacred Grounds for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aridnyk: Sacred Grounds belongs to these categories: Fantasy, Comic Book / Strip, and Adventure. Its main mechanics are Tile Placement, Grid Movement, and Movement Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aridnyk: Sacred Grounds are: Volodymyr Kuznietsov and Yaroslav Kifor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aridnyk: Sacred Grounds as an expansion for Aridnyk. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Aridnyk to use it. Check that your edition of Aridnyk is compatible, as some expansions were revised between editions.