
- BGG rank
- BGG #3,750
- BGG rating
- 6.8
City of Remnants
- 2–4 players
- 90 min
- Complexity 3.1/5
- 2013

Rules assistance for Aristeia!: Reckless Hearts
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Aristeia!: Reckless Hearts is an expansion for Aristeia! released in 2019 for 2 players, 60–90 minutes per game, and ages 14 and up. It was designed by Alberto Abal and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
From one of the Human Sphere ends comes Axl Steel, a fighter who practices a strange martial discipline, quite a mix of kickboxing, classic boxing and judo. During all his life, Axl has worked in one of the many orbital factories connected in the Human Edge System. Not long ago, his employers organized an illegal Aristeia! competition and Axl shined so much that they automatically decided to make him an AGL star. Hippolyta’s character was created in close collaboration with Manu aka Kelthret, the first season AGL champion. He earned the right to participate in the design of an Aristeia! character. Manu shared with us his passion for the Infinity Myrmidons and suggested a Myrmidon Officer as a starting point. The result is a spectacular leader support, both in design and game profile. In addition to including the two pre-assembled plastic miniatures with the highest quality Corvus Belli seal, this Aristeia! expansion incorporates the 2 character cards, the 2 initiative cards, 8 tactical cards and the necessary markers to play this expansion. A total of 42 cards in each box, since a copy is incorporated in each of the game's languages: Spanish, English, German and French. —description from the publisher
Aristeia!: Reckless Hearts supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Aristeia!: Reckless Hearts is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aristeia!: Reckless Hearts for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aristeia!: Reckless Hearts has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aristeia!: Reckless Hearts belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aristeia!: Reckless Hearts are: Alberto Abal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aristeia!: Reckless Hearts as an expansion for Aristeia!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Aristeia! to use it. Check that your edition of Aristeia! is compatible, as some expansions were revised between editions.