Skytear
BGG rank
BGG #3,137
BGG rating
7.7

Skytear

2020

Rules assistance for Skytear

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 13+
  • Complexity 3.3/5

For 2 players

Rules assistant for Skytear

What would you like to know?

Answers come from the official rulebook, with the page to check.

Skytear is a board game released in 2020 for 2–4 players, 45 minutes per game, and ages 13 and up. It was designed by Riccardo Neri, Giacomo Neri, and Riccardo Parmeggiani and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.

Expansions

Similar games

About the game

Skytear is a competitive card-driven miniatures game inspired by MOBA video games (like League of Legends) featuring 32 heroes from an original fantasy universe. Using a draft system that supplements regular deckbuilding, players pick heroes from four factions in order to flexibly respond to their opponent's selections. Then, using these heroes, players compete to take control of the lanes and lead the minions there to assault the enemies' towers, or enter the dome to take control of the outsider there. In doing so, they will win one of the three victory conditions selected at the start of the game, allowing for potential bluffing or feints by switching objective. Skytear is diceless, instead revolving around modifiers printed on each power card. This duality of effect means deckbuilding is a nuanced issue: cards that are most beneficial when played (and likely will) come with a negative modifier, reducing the effectiveness of most attacks. At the same time, drafting a particular hero provides you with their associated cards, meaning flexibility can be integrated into your hero selections. With two maps, 32 heroes, and over 65 power cards at launch, Skytear is an extremely replayable tactical experience.

Questions and answers

Skytear supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.