Arkham Travel Guide
BGG rank
BGG #15,377
BGG rating
6.6

Arkham Travel Guide

2025

Rules assistance for Arkham Travel Guide

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–40 min
  • 14+
  • Complexity 2.3/5

For 1 player

Rules assistant for Arkham Travel Guide

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Answers come from the official rulebook, with the page to check.

Arkham Travel Guide is a board game released in 2025 for 1–4 players, 30–40 minutes per game, and ages 14 and up. It was designed by Dan Lièvre and its main mechanics are Paper-and-Pencil, Network and Route Building, and Solo / Solitaire Game.

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About the game

Arkham Travel Guide is a roll-and-write game where you explore the grim, narrow streets of Arkham, filled with Curio shops, mysterious Gates, and Horrible places. But you’re not just an unfortunate citizen, investigator, or cultist… In this game, you take on the role of a travel guide, creating tour routes through a city you probably know like the back of your hand. During the game, players roll and collectively choose dice that determine where players can draw tourists and chart routes. This way players have a fair degree of control over the randomness of dice, and can strategize. Your goal is to create a route with as many tourists and landmarks of different types as possible, because they score you victory points. Before the end of the game, you will be confronted by one of the Old Ones: Cthulhu, Yog-Sothoth, Dagon or Shub-Niggurath. Depending on how well you avoided Horrible places and used special abilities provided by otherworldly creatures, you either gain rewards or lose tourists. At the end of the game, tourists and attractions in city blocks along your route earn you victory points. You also get victory points for Personal Objectives and Old Ones’ rewards. The player with the most victory points wins the game!

Questions and answers

Arkham Travel Guide supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.