
- BGG rank
- BGG #4,828
- BGG rating
- 7.1
Lobotomy
- 1–5 players
- 60–180 min
- Complexity 3.4/5
- 2017

2014
Rules assistance for Armymals
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Armymals is a board game released in 2014 for 2–4 players, 45 minutes per game, and ages 14 and up. It was designed by Sebastian Kozak, Michal Kozak, Michal Marciniak, Maciej Owsianny, and Kuba Sawka and its main mechanics are Variable Player Powers, Dice Rolling, and Open Drafting.
Armymals is a game of critters in tanks and they do "pew pew pew". Our armymals are very special creatures: They drive tanks and have strong personalities just like the noble leaders of the past. In Armymals you will meet dozens of characters like Narwhaleon Bonaparte, Abrahamster Lincoln, and Lionidas – each with its own unique artwork and thematic abilities. The game is an action packed, fast strategy experience. Brightly colored tanks move across a hexagon-tiled battlefield filled with three-dimensional scenery representing trees, barns etc. The colorful board and the cute animals with a twist of historical characters make the game accessible to kids and hilarious to adults. We used the same principle while creating the rules, they have an increasing complexity to ensure fun for both beginners and hardcore players. Armymals uses an intuitive system based on a set of unique dice and cards to generate a different choice of actions each turn. Animals in tanks are able to carry out many orders: moving, shooting, accumulating energy, using character skills, and more. To win, players have to collect victory points, which come from completing operations that are chosen at the beginning of the game and can be different each time. Depending on the active operations, players will have to destroy enemy tanks, capture the flag, control strategic locations, complete crazy tasks from mission deck, and more.
Armymals supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Armymals is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Armymals for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Armymals has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Armymals belongs to these categories: Humor, Animals, and Wargame. Its main mechanics are Variable Player Powers, Dice Rolling, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Armymals are: Sebastian Kozak, Michal Kozak, Michal Marciniak, Maciej Owsianny, and Kuba Sawka. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Armymals as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.