Ars Victor
BGG rank
BGG #9,355
BGG rating
7.3

Ars Victor

2013

Rules assistance for Ars Victor

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 13+
  • Complexity 2.4/5

For 2 players

Rules assistant for Ars Victor

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ars Victor is a board game released in 2013 for 2 players, 60 minutes per game, and ages 13 and up. It was designed by Stephen DeBaun and its main mechanics are Dice Rolling, Area Majority / Influence, and Modular Board.

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About the game

Ars Victor is a fast-paced, tense, two-player boardgame of tactical combat. You command a furious fighting force OF THE FUTURE against a ferocious foe. Recruit your armies. Scout out a unique map. Draw a hand of Command Cards. Deploy your Vanguard. The battle is joined! To win, you must reduce your enemy’s Glory to zero before they do the same to you. Your successes on the battlefield chip away at your enemy’s Glory. It never goes up, only down; so it’s always a tense, back-and-forth race to the bottom. Your turn is simple: play a Command Card to activate one or more of your units. Move them across the battlefield, and try to slaughter the enemy. In the process, try to hold on to the three Capture Points in the middle of the board, and keep your Headquarters alive. Combat is resolved in a single roll of multiple colored dice. Dice quantity and color can be affected by terrain, as well as unit Special Abilities. Simple icons on the dice show the results.

Questions and answers

Ars Victor supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.