
- BGG rank
- BGG #4,346
- BGG rating
- 7.6
Ascension: Gift of the Elements
- 1–4 players
- 30–60 min
- Complexity 2.1/5
- 2017

Rules assistance for Ascension: Deliverance Center Deck
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ascension: Deliverance Center Deck is an expansion for Ascension: Deckbuilding Game released in 2025 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Justin Gary and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.
Full Ascension set required for this expansion. In Ascension: Deliverance, the world of dreams has become a living nightmare. With the portal between dreams and reality opened, the world has descended into madness. Only you can harness the power needed to close the portal to the Dreamscape and restore the world to order. Players now start the game with an additional card, Dreamseeker, granting them additional Insight throughout the game. Phantasm cards are also new to Ascension, allowing players to gain their effects while they are in the center row. And, finally, Dreambind Monsters can be acquired once defeated by paying their Insight cost. Players familiar with previous Ascension sets will be happy to see the return of Transform cards. If you can pay the Transform cost of a card, it becomes an even more powerful version of itself! Note: Ascension Center Deck Sets include every center deck card from the original set, along with unique card types, rules, and components needed to play. However, these sets do not include starting cards & the always available cards, honor tokens, a game board, or the original box and therefore require an appropriate base set which contain those necessary game components.
Ascension: Deliverance Center Deck supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ascension: Deliverance Center Deck is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ascension: Deliverance Center Deck for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ascension: Deliverance Center Deck belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ascension: Deliverance Center Deck are: Justin Gary. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ascension: Deliverance Center Deck as an expansion for Ascension: Deckbuilding Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ascension: Deckbuilding Game to use it. Check that your edition of Ascension: Deckbuilding Game is compatible, as some expansions were revised between editions.