Atari's Missile Command
BGG rank
BGG #26,240
BGG rating
5.7

Atari's Missile Command

2018

Rules assistance for Atari's Missile Command

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 30–45 min
  • 14+
  • Complexity 2.0/5

Rules assistant for Atari's Missile Command

What would you like to know?

Answers come from the official rulebook, with the page to check.

Atari's Missile Command is a board game released in 2018 for 3–6 players, 30–45 minutes per game, and ages 14 and up. It was designed by Jonathan Gilmour-Long and Violet Hargrave and its main mechanics are Trading and Secret Unit Deployment.

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About the game

As global tensions mount, leaders of powerful nations sit ready to defend their people or destroy their enemies. Alliances are formed, yet fragile. Deals made, but not always upheld. Diplomacy is just as important as strategic planning and procuring armaments. The missiles are at your command and the choice if yours: fire on your enemies or betray your allies in Atari's Missile Command. In Missile Command, 3 to 6 players venture into the world of the classic arcade game. Each player builds and deploys their supply of Missiles, Nukes and Interceptors on a mission to destroy as many enemy cities they can, while trying to protect their own. Each round, the players can negotiate with each other, forging temporary alliances and truces, or trading funds and Missiles. Then, they secretly plot their attacks behind their Radar Screens. Finally, they reveal their attacks, and destruction rains down from the skies! In the end, the player who can best protect their cities while destroying their opponents' wins the game!

Questions and answers

Atari's Missile Command supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.